Meet Anacaona, a witch doctor, and the second possible companion for "Into the Jungle". Basically, you will visit the area with Kaliska (if you're an "adventurer" and have done Kaliska's previous quest, which has also had its dialogues updated), get directed to an introductory dungeon by the locals, and meet Anacaona and Nahuatl. You will finish the dungeon with them, but after that you will have to choose which of the two you want as a companion for the rest of your adventure, as they really don't like each other.
Nanashi is currently making her facesets, but I gotta say, I'm impressed with the level of detail this time. You can find more of his work here: https://www.deviantart.com/stoichion
Now with Kaliska's new graphics, I'm going through all the old dialogues that involved her, and rewriting them so that her personality matches her new looks. I've completely remade the original time you meet her, in the first floor, I have also updated her dialogues in her first mission exclusive for "adventurers" and also the time you meet her in Floor 8, adventuring through the lands taken by the demons.
Currently what's left is Floor 3's first dungeon where you meet the dark elf queen, that I want to change even more (I wanna make it from 1 floor + boss fight into 3 floors + boss fight), Floor 5's meet for the desert crawler boss fight (actually I'm close to finishing that too), the date you and Kaliska later have in Asari, and finally Floor 7's dinner party where the player will first meet her with her formal outfit (thus unlocking it for all future encounters with her).
Of course I've not limited myself to small revisions. While initially you just met the desert crawler in a 2 floor mini-dungeon directly connected to the central desert area (and therefore much closer to a resting spot), the boss fight now happens a total of FOUR dungeon floors, and even after it is done, you still have another THREE dungeon floors to go, before you can return to the desert.
Also (and unfortunately I haven't even began to work on it properly yet), I want to add a wedding-plot for Kaliska. Basically in Floor 7's dinner party, you will be meeting Kaliska's future husband and his sister, (not that Kaliska cares much about marrying, but she is not one to disregard her father's wishes). The idea is that if the player wants to romance Kaliska, he will oppose Kaliska's fiance and her future sister-in-law, who will then be antagonists for the rest of the game.
I might explain in another post my current philosophy to dungeon design, which has changed a lot from the initial way I made areas, but to sum it up, the difficulty is now based on a battle of attrition, having the player travel long distances without a chance to refresh their resources.