Version 3.3.1 Enemy Updates


Along with a few minor bug fixes, 3.3.1's main point is completely removing Counterattack Chance from all enemies, and evasion chance from most enemies. (small enemies like rats, cave imps, and also the lotic will keep the evasion, but it is removed from everything else, like wolves, boars, minotaurs etc etc). Enemies who had their evasion and counterattack removed have gotten appropriately increased stats, proportional of how much evasion/cnt they had. In other words, combat just got harder but less bullsh!t.

I have also hired another permanent CG artist for the game, since Stoichion is a devote follower of "It's done when it's done." Blizzard policy. The new artist will be directly making them for in-game use. This means that they'll be both faster and much cheaper to make, in exchange for lacking glorious HD resos like Stoichion's, which is a sacrifice I'm willing to make.

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