5/11/19 The Great Jade Robbery


Download Link: https://drive.google.com/open?id=1otm0JBQZJkULcYGIiXGq_GQI3OXEro5S (has also been updated in the game's page)


Enjoy the newest version of Broken Reality, introducing: 

Major Updates: 
-The previously locked Japanese-style inn in Floor 7 has been replaced with a medieval-style pub, much more fitting to the floor's aesthetics (its whole map has changed and been made bigger). Inside the inn you have 2 new quests to do, +1 more sub-quest for players trying to get to the arena observatory (another goblin merchant with his quest added). 
-Outside said inn: The brand new Nao (assassin class girl) mission! Infiltrate the mansion of Bergheim's landlord and steal the Jade Dragon Jewel!... In yet another trip of downwards spiral and an ever-present sense of depression! 

Minor Updates: 
-Floor 11's north Taft has been graphically updated. The graphics used have been changed, so now the whole area is smooth and stylish. 
-Floor 11's whole Taft now uses a different lighting system. The whole place will now have less lag and look more impressive. 
-Changed Bodolf's dialogue in Floor 11. 
-New NPCs inside the magia shop in Imperia (Floor 8), for more world-building. 
-The abandoned city with scorpions in Floor 5 now features an explorable building, with a new insanity event. 
-Speaking with the Yuki Onna in Floor 4 will now also show a bust of her, visual-novel style. 
-Insanity will now also cause black goats to appear in the world, observing the player. Similar to the additional crows flying above your head. 
-Lowered prices for many food types. 
-New cooking recipes. 
-Changed loot for snake enemies. Now also include snake meat. 
-New armor recipe, fitting the desert setting of Asari. Obviously you can purchase it from there (Desert Roamer/Explorer/Star) 
-Assassins can now purchase a crafting recipe for lockpicks. 
-New available, exclusive armor for Nao. 
-Snake overworld graphics on Floor 10 have been made smaller. 
-Snake battle graphics for Floor 10 changed completely. Nagas, kurohebis and shirohebis now use new, fancy 2D art instead of the previous, ugly-looking 3D. In the future, I am planning to limit 3D model battlers more, leaving them only for the lovecraftian enemies, so that they come in stark contrast with the "normal" enemies. 
-Minotaur berserker in Floor 2 got a graphics update. 
-Blood blessing nerfed, I don't know what I was thinking. 
-Higher leveling requirements for all classes.

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